root
JVM
root
/
org.magiclib.achievements
/
MagicAchievement
/
advanceInCombat
advance
In
Combat
open
fun
advanceInCombat
(
amount
:
Float
,
events
:
List
<
InputEventAPI
>
,
isSimulation
:
Boolean
)
Called every frame during combat. Not called if the achievement is complete.