accept Bounty
open fun acceptBounty(bountySource: SectorEntityToken, rewardCredits: Float, rewardReputation: Float, rewardFaction: String)
Call when the player accepts a bounty. - Spawns the bounty fleet. - Adds Intel to the Intel Manager.
Parameters
bounty Source
From where the bounty was accepted from.
reward Credits
The number of credits to give as a reward. Null or zero if no reward.