acceptBounty

open fun acceptBounty(bountySource: SectorEntityToken, rewardCredits: Float, rewardReputation: Float, rewardFaction: String)

Call when the player accepts a bounty. - Spawns the bounty fleet. - Adds Intel to the Intel Manager.

Parameters

bountySource

From where the bounty was accepted from.

rewardCredits

The number of credits to give as a reward. Null or zero if no reward.