MagicBountyBattleListener

Ends bounties based on battle results.

Author

Wisp

Constructors

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constructor(bountyKey: String)

Functions

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open fun reportBattleOccurred(bountyFleet: CampaignFleetAPI, winningFleet: CampaignFleetAPI, battle: BattleAPI)
"bountyFleet" will be null if the listener is registered with the ListenerManager, and non-null if the listener is added directly to a fleet.
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open fun reportFleetDespawnedToListener(fleet: CampaignFleetAPI, reason: FleetDespawnReason, param: Any)