adjustReputation

fun <Error class: unknown class>.adjustReputation(repChangeWithFaction: Float, limit: <Error class: unknown class>?, factionId: String?, repChangeWithPerson: Float, personLimit: <Error class: unknown class>?, person: <Error class: unknown class>?): <Error class: unknown class>

MagicLib: Adjust the player's reputation with the specified faction and/or person.

MagicLib: A non-0 repChangeWithFaction is required.

Since

0.46.1

See also

Misc.adjustRep