adjust Reputation
fun <Error class: unknown class>.adjustReputation(repChangeWithFaction: Float, limit: <Error class: unknown class>?, factionId: String?, repChangeWithPerson: Float, personLimit: <Error class: unknown class>?, person: <Error class: unknown class>?): <Error class: unknown class>
MagicLib: Adjust the player's reputation with the specified faction and/or person.
MagicLib: A non-0 repChangeWithFaction
is required.
Since
0.46.1
See also
Misc. adjustRep