adjustReputation

fun <Error class: unknown class>.adjustReputation(    repChangeWithFaction: Float,     limit: <Error class: unknown class>?,     factionId: String?,     repChangeWithPerson: Float,     personLimit: <Error class: unknown class>?,     person: <Error class: unknown class>?): <Error class: unknown class>

MagicLib: Adjust the player's reputation with the specified faction and/or person.

MagicLib: A non-0 repChangeWithFaction is required.

Since

0.46.1

See also

Misc.adjustRep