apply Damage
inline fun <Error class: unknown class>.applyDamage(random: Random, level: <Error class: unknown class>, withCRDamage: Boolean, crDamageId: String, crDamageReason: String, withMessage: Boolean, textPanel: <Error class: unknown class>, messageText: String): <Error class: unknown class>
inline fun <Error class: unknown class>.applyDamage(random: Random, damageMult: Float, withCRDamage: Boolean, crDamageId: String, crDamageReason: String, withMessage: Boolean, textPanel: <Error class: unknown class>, messageText: String): <Error class: unknown class>
Since
0.46.0