MagicPaintjobIntel

To anybody reading this code: I'm sorry. Please don't try to understand it or learn from it.

Deepest apologies,

Wisp

Constructors

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constructor()

Types

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object Companion

Functions

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open fun addBulletPoints(info: <Error class: unknown class>, mode: <Error class: unknown class>?)
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open fun buttonPressConfirmed(buttonId: Any?, ui: <Error class: unknown class>?)
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open fun createLargeDescriptionImpl(panel: <Error class: unknown class>, width: Float, height: Float)
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open fun getIcon(): <Error class: unknown class>
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open fun getIntelTags(map: <Error class: unknown class>?): Set<String>
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open fun getName(): String
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open fun isEnded(): Boolean
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open fun isEnding(): Boolean

Properties

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var shipBeingViewed: <Error class: unknown class>?
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Set, notify intel, then unset. This will display "Unlocked " in the intel notification.