trail Data
Constructors
Link copied to clipboard
constructor(sprite: String, minLength: Float, fadeIn: Float, duration: Float, fadeOut: Float, sizeIn: Float, sizeOut: Float, colorIn: Color, colorOut: Color, opacity: Float, blendOut: Int, textLength: Float, textScroll: Float, textOffset: Float, distance: Float, drift: Float, fadeOnFadeOut: Boolean, angleAdjustment: Boolean, dispersion: Float, velocityIn: Float, velocityOut: Float, randomVelocity: Float, angle: Float, rotationIn: Float, rotationOut: Float, randomRotation: Boolean, layer: CombatEngineLayers, frameOffsetMult: Float)