MagicFakeBeamPlugin

Constructors

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constructor()

Types

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open class fakeBeamData

Functions

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open fun addBeam(duration: Float, fading: Float, width: Float, from: Vector2f, angle: Float, length: Float, core: Color, fringe: Color)
Fake beam renderer Draw the actual fake beam, can be directly called when it is only for visual effects
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open fun init(engine: CombatEngineAPI)
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open fun renderInWorldCoords(view: ViewportAPI)

Properties

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