spatial Render
open fun spatialRender(colour: Color, start: Vector2f, offset: Vector2f, size: Vector2f, background: SpriteAPI, drones: Map<ShipAPI, CombatUI.SpriteDimWrapper>, mothership: ShipAPI, shipSprite: CombatUI.SpriteDimWrapper)
Renders HUD element of mothership and drones with shields
Parameters
colour
HUD Color
start
Root location
offset
Offset of HUD element from root location
size
Size of element
background
Background sprite
drones
Drones mapped to their sprite
mothership
Mothership
ship Sprite
Mothership sprite