spatialRender

open fun spatialRender(colour: Color, start: Vector2f, offset: Vector2f, size: Vector2f, background: SpriteAPI, drones: Map<ShipAPI, CombatUI.SpriteDimWrapper>, mothership: ShipAPI, shipSprite: CombatUI.SpriteDimWrapper)

Renders HUD element of mothership and drones with shields

Parameters

colour

HUD Color

start

Root location

offset

Offset of HUD element from root location

size

Size of element

background

Background sprite

drones

Drones mapped to their sprite

mothership

Mothership

shipSprite

Mothership sprite