MagicAsteroidFieldTerrainPlugin

This is a drop-in replacement for the vanilla AsteroidFieldTerrainPlugin.

For example usage, see Roider Union by SafariJohn.

Author

SafariJohn, Tartiflette

Constructors

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constructor()

Functions

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open fun advance(amount: Float)
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open fun applyEffect(entity: SectorEntityToken, days: Float)
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open fun createTooltip(tooltip: TooltipMakerAPI, expanded: Boolean)
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open fun getNameAOrAn(): String
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open fun hasAIFlag(flag: Any): Boolean
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open fun hasTooltip(): Boolean
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open fun init(terrainId: String, entity: SectorEntityToken, param: Any)
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open fun render(layer: CampaignEngineLayers, viewport: ViewportAPI)
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open fun renderOnMap(factor: Float, alphaMult: Float)
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open fun reportAsteroidPersisted(asteroid: SectorEntityToken)