createSharpFlare

open fun createSharpFlare(engine: CombatEngineAPI, origin: ShipAPI, point: Vector2f, thickness: Float, length: Float, angle: Float, fringeColor: Color, coreColor: Color)

Creates sharp lensflares, more suited to very thin short lived flares Not CPU intensive.

Parameters

engine

Combat engine.

origin

Source of the Flare. Can be anything but CANNOT BE NULL.

point

Absolute coordinates of the flare.

thickness

Thickness of the flare in pixels. Work best between 3 and 10.

length

Length of the flare's branches in pixels. Works great between 50 and 300 but can easily be longer/shorter.

angle

Angle of the flare. 0 means horizontal. Remember that real Anamorphic flares are always horizontal.

fringeColor

Fringe color of the flare.

coreColor

Core color of the flare.