Package-level declarations

Types

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open class MagicAnim
A collection of functions to make smooth animations.
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open class MagicCampaign
A collection of methods to help do a variety of things on the campaign layer.
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Special entity script which runs "behind the scenes" to make the campaign trail plugin work
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An interface that implements the "magic" method used by Starsector's xml serializer (XStream) whenever the object is deserialized (created from xml).
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open class MagicFakeBeam
Fake beam generator.
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Proposes a universal solution for hullmod incompatibilities when they can't be avoided through isApplicableToShip.
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open class MagicLensFlare
Creates "cinematic" lens-flares.
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open class MagicMisc
Miscellaneous utility methods.
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abstract class MagicPaginatedBarEvent
Adapted from com.fs.starfarer.api.impl.campaign.rulecmd.
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open class MagicRender
Draw arbitrary sprites on screen with constraints to entities/camera when needed.
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open class MagicSettings
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Originally from Console Commands's `CommandUtils`.
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open class MagicTargeting
Allows "smart" target selection for systems and missiles within distance and search cone parameters, plus it can use ship-class preferences.
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open class MagicTrailObject
This file isn't meant to be used directly; use the MagicTrailPlugin to actually do anything properly.
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This file isn't meant to be used directly; use the MagicTrailPlugin to actually do anything properly.
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open class MagicTxt
Contains some String-related utility functions.
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open class MagicUI
Draws a small UI charge-bar/tick box next to the normal ship-system for special systems.
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Do not use.

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open class MagicVariables
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open class PIDController
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interface StringCreator
Do not use.